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Dungeons & Dragons Online Creating a Dwarven Fighter

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NameCreating a Dwarven Fighter
CategoryClass
It has been observed that there is a significant number of players returning to the game. They are those that have stopped playing way before Module 6 was released. Most players believe that Module 7 was the main reason why players are coming back. It's highly understandable because there is a new Monk class to play around with.



When I talked to some returning players, they said they got excited with the new playable class plus the fact that players now have tons of new content, including two new raids and several Wilderness Areas. What amazes me though is not the deluge of returning players, but the number of new players in the servers I play in. I can't say the same for the other servers but there are quite a bit in Khyber, Thelanis, and Argonnessen.

When I built a new toon in one of the servers, I was grouped with people who are new to the game. I am very pleased because it meant that DDO is still attracting new players despite the game being eclipsed by the popularity of other MMORPG such as World of Warcraft and Age of Conan.

Naturally, these new players would ask about character builds and statistics. I figured it's best to create a toon on which they can start playing. This means they have to start with a 28-pt build. They don't have +1 or +2 tomes to use, no fancy weapons, and no uber armors. Just a simple 28-pt build similar to the ones veterans of the game started with two years ago.

28-PT BUILD
Class: FIGHTER
Race: DWARF
Alignment: Neutral Good
============

Starting
Base Stats
Abilities (Level 1)
Strength 18
Dexterity 14
Constitution 16
Intelligence 8
Wisdom 8
Charisma 6

Modified Stats

Abilities (Level 16)
Strength 24
Dexterity 14
Constitution 18
Intelligence 8
Wisdom 8
Charisma 6

Level 1 (Fighter)
Feat: (Selected) Dodge
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 2 (Fighter)
Feat: (Fighter Bonus) Shield Mastery

Level 3 (Fighter)
Feat: (Selected) Toughness

Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons

Level 5 (Fighter)

Level 6 (Fighter)
Feat: (Selected) Power Attack
Feat: (Fighter Bonus) Two Handed Fighting

Level 7 (Fighter)

Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons

Level 9 (Fighter)
Feat: (Selected) Greater Weapon Focus: Slashing Weapons

Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting

Level 11 (Fighter)

Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Greater Weapon Specialization: Slashing Weapons

Level 13 (Fighter)

Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Shield Mastery

Level 15 (Fighter)
Feat: (Selected) Cleave

Level 16 (Fighter)
Feat: (Fighter Bonus) Great Cleave
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Giant Dodger I
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Spell Defense II
Enhancement: Dwarven Toughness I
Enhancement: Dwarven Toughness II
Enhancement: Dwarven Toughness III
Enhancement: Dwarven Toughness IV
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Item Defense I
Enhancement: Fighter Item Defense II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV

=========

At Level 16, this Dwarven Fighter will have the following stats with all the feats and enhancements:

Strength: 24
Dexterity: 14
Constitution: 18
Intelligence 8
Wisdom: 8
Charisma: 6
Hit Points: 362
Spell Points: 0
BAB: 16\16\21\26\26
Fortitude: 14
Reflex: 7
Will: 4

The stats may look too low but you have to remember that there are still no items and no tomes. So, you can still increase your abilities and other starts depending on the items you have. If you happen to get +6 Strength item and a +3 tome as you continue to play the game, you can have total of 33 Strength, which is not bad at all.



This build is good enough for you to start your adventure in DDO. When you are able to unlock your drow or unlock your 32 pt build, that's the time you can start to really enjoy the rewards you get in the game.

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